* * * TEAMS MUST REMOVE OWN RECYCLABLES DAILY * * *
* * * NO METAL SPIKES * * *
Tournament seeding is based on standings as of August 1.
Blue Division: Werts, Sidelines, Renegades, DSC, A&H, Nestle.
Red Division: Mangold, Kuhnsville, LCAO, Celebrations, Viamedia, Rodale.
Eligible players must have played at least 7 games and be on the roster.
Field assignments are subject to change without notice, at any time, for any reason.
This is a rain or shine tournament.
Teams must be prepared to resume play within 10 minutes of official notification.
The first round starts at 8:30 AM SHARP on both days. All other times are approximate.
All other games must start as soon as the field is available.
There is no grace period. Game time is forfeit time.
Game time after the first round is determined as follows:
- if a team is still playing, forfeit time is 10 minutes after their current game ends.
- if the field is still in use, forfeit time is 5 minutes after the conclusion of that game.
- if a game is forfeited, the next game on that field must start within 15 minutes.
The league provides one and only one game ball for each game.
A coin toss determines home/away for every game, except semi-finals and finals.
Confirm ground rules before every game.
After the first inning, warmups are limited to 5 pitches.
A new pitcher who has not yet pitched in the game is limited to 10 pitches.
Immediately following each game, the winning team must return the game ball and report the final score and number of innings played.
Please do NOT remove any field equipment until the end of the day.
This is a no-protest tournament. (Actually, we dont care for whining, either!)
All disputes must be resolved before play continues.
This is a divisional round-robin tournament.
The top 2 teams from each division advance to a single-elimination semi-final.
Red seed #1 plays Blue seed #2. Red seed #2 plays Blue seed #1.
The league provides 1 umpire for semi-final games, 2 for the championship game.
The higher seed teams are the home teams in the semi-final games.
In the championship game, a 1 seed is always home against a 2 seed;
but if the seeds are equal, a coin toss determines the home team.
Tiebreakers: any time a team or teams are advanced or eliminated by tiebreaker, the remaining tied teams start again from the first applicable tiebreaker rule.
1st tiebreaker: combined head-to-head tourney (CHTH) record among tied teams
(1a) if 2 teams tie for first place, the winner of head-to-head game advances as the first seed, the loser as second seed
(1b) if 2 teams tie for second place, the winner of head-to-head game advances as second seed
(1c) if 3 teams tie for first, a team that beat both others advances as the first seed, then (1b)
(1d) if 3 teams tie for second, a team that has beat both others advances
2nd tiebreaker: rank tied teams by runs allowed per inning for combined head-to-head tournament games among tied teams -- the one team with lowest ratio advances and remaining tied teams start over
3rd tiebreaker: rank tied teams by runs allowed per inning for all tournament games -- the one team with the lowest ratio advances and remaining tied teams start over
4th tiebreaker: chance
(4a) if 2 teams remain tied, flip a coin
(4b) if 3 or more teams remain tied, draw straws
* Runs Allowed per Inning: the total number of runs given up by that team in applicable games, divided by the number of half-innings played on defense by that team in applicable games.
Any part of a half-inning played on defense counts as a complete half-inning for the purposes of this tiebreaker.
Games which are forfeit before play begins do not count in this tiebreaker.
Games which start but are forfeit before completion do count in this tiebreaker.