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Lehigh Valley Coed Softball League
LVCoedSoftball.com
2007
2007 League Tournament

SAT 8/18 Field 1 Field 2 Field 4
field setup A&H Mangold Olympus
830 Renegades def A&H Gemini def Mangold Viamedia def Olympus
1000 SKF def LCAO DSC def Rodale Sidelines def Riverside
1130 Gemini def Viamedia Renegades def Olympus Mangold def A&H
100 SKF def Riverside Sidelines def Rodale LCAO def DSC
230 Mangold def Olympus Renegades def Viamedia Gemini def A&H
400 LCAO def Rodale SKF def Sidelines DSC def Riverside
SUN 8/19 Field 1 Field 2 Field 4
field setup Viamedia Renegades Gemini
830 A&H def Viamedia Renegades def Mangold Gemini def Olympus
1000 Riverside def Rodale (f) DSC def SKF LCAO def Sidelines
1130 Gemini def Renegades A&H def Olympus Mangold def Viamedia
100 DSC def Sidelines LCAO def Riverside SKF def Rodale (f)
* 300 * semi-final
LCAO def Gemini
semi-final
Renegades def SKF
xxxxxxx
* 500 * xxxxxxx championship
LCAO def Renegades
14-13, 6 innings
xxxxxxx
* * * Tournament is RAIN OR SHINE * * *

* * * TEAMS MUST PACK OUT THEIR OWN RECYCLABLES EACH DAY * * *

* * * NO METAL SPIKES * * *

To see a map with field numbers, click here.

Seeding for tournament is based on standings as of August 3.
Division 1: Gemini 5-0, Renegades 4-1, Mangold 3-2, A&H 2-3, Viamedia 1-4, Olympus 0-5.
Division 2: SKF 4-1, Lehigh County (LCAO) 4-1, DSC 4-1, Sidelines 2-3, Riverside 1-4, Rodale 0-5.


First round starts at 8:30 AM SHARP both days. All other times are approximate. You must start as soon as the field is available. There is no grace period. Game time is forfeit time. Teams not playing or completing a game take a forfeit. Teams forfeiting any game for any reason take a mandatory last place finish. The only exceptions are:
- if a team is still playing, forfeit time is 10 minutes after their current game ends.
- if the field is still in use, forfeit time is 5 minutes after the conclusion of that game.
- if a game is forfeit, the next scheduled game must start within 30 minutes.

Field assignments are subject to change without notice for any reason. The league provides 1 umpire for semi-final games, 2 for championship game. The league provides one game ball for each game. Game balls must be returned behind backstop after each game.

This is a divisional round-robin tournament. The top 2 teams from each division advance to a single-elimination semi-final. Red seed #1 plays Blue seed #2. Red seed #2 plays Blue seed #1.

A coin toss determines home/away for every game, except playoffs. Confirm ground rules for every game. After the first inning, warmups must be kept to an absolute minimum. For Percy Ruhe Field 3, balls hit over the hill* on a fly are a home run; and over the hill any other way, touched or untouched, are all you can get. *Over the hill means you cant see the ball from normal umpire positions. This is a no-protest tourney-- (actually, we dont care for whining, either!) Captains must report game results to a central location (tbd) after each game. Please do NOT remove any field equipment until the end of the day.


Tiebreakers: any time a team advances because of a tiebreaker rule, the remaining teams start again from the very first tiebreaker rule.

1st tiebreaker: combined head-to-head tourney (CHTH) record among tied teams
(1a) if 2 teams tie for first place, the winner of head-to-head game advances as the first seed
(1b) if 2 teams tie for second place, the winner of head-to-head game advances
(1c) if 3 teams tie for first, a team that beat both others advances as the first seed, then (1b)
(1d) if 3 teams tie for second, a team that has beat both others advances

2nd tiebreaker: CHTH season record among tied teams
(2a) if 3 teams tie for first, team with best CHTH record advances as the first seed, then (1b)
(2b) if 3 teams tie for second, team with best CHTH record advances
* if regular season games that should be counted in this tiebreaker have not been played:
then (2c) if results of such games do not change tiebreaker outcome, tiebreaker applies
or (2d) if results of such games could change tiebreaker outcome, use next tiebreaker

3rd tiebreaker: overall season record within division, calculated as a percentage
(3a) if 3 teams tie for first, team with best division record advances as first seed, then (1b)
(3b) if 3 teams tie for second, team with best division record advances
* if regular season games that should be counted in this tiebreaker have not been played:
then (3c) if results of such games do not change tiebreaker outcome, tiebreaker applies
or (3d) if results of such games could change tiebreaker outcome, use next tiebreaker

4th tiebreaker: overall season record, calculated as a percentage
(4a) if 3 teams tie for first, team with best season record advances as first seed, then (1b)
(4b) if 3 teams tie for second, team with best season record advances
* if regular season games that should be counted in this tiebreaker have not been played:
then (4c) if results of such games do not change tiebreaker outcome, tiebreaker applies
or (4d) if results of such games could change tiebreaker outcome, use next tiebreaker

5th tiebreaker: chance
(5a) if 2 teams remain tied, flip a coin
(5b) if 3 or more teams remain tied, draw straws



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