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1.
These
bylaws were approved by consensus on DATE TBD, 2012.
2.
The
Lehigh Valley Coed Softball League will play softball in accordance with the
Official Rules of Softball of the Amateur Softball Association of America (ASA,
www.asasoftball.com). Each team captain will be provided a copy of
the rule book for the current year and is responsible for having them available
at every game. The captains must resolve
problems or questions arising during a game immediately. This is a no protest league. League bylaws override any conflicting ASA
rules.
3.
It
is important to note that we strictly follow rules affecting game play, but do
not necessarily follow non-playing rules, e.g. uniform requirements.
4. This is a no-protest league. All disputes must be resolved before play
continues.
5. A single
league commissioner is in charge of all league activities, but the general
philosophy is to make decisions by consensus or majority of all team captains.
6. The league
executive committee consists of 4 people chosen annually by consensus at the
captain’s meeting. The executive
committee will assist the commissioner in making high priority decisions in
situations where an emergency or immediate decision is required, or the delays
of enlisting feedback from all league captains is not feasible.
7. Decisions
made by the executive committee require at least 3 votes to take effect. The commissioner will only vote in the event
of a 2-2 tie, or when an executive committee member is disqualified from
voting.
8.
This
is a recreational league whose purpose is to have fun. Fighting and arguing calls will not be
tolerated. Any other actions detracting
from this purpose will not be tolerated either.
9. Any team not following League bylaws,
ASA rules, and general philosophy of the league can be subject to ejection from
the league. If a complaint is received
about a team, the team will receive a warning.
Any team, which consistently does not follow the rules, will be ejected
from the league.
10. All players at league sponsored events
are expected to behave in a manner which represents the league in a positive fashion. Any team or individual who jeopardizes the
league, its events, or its reputation in any way are subject to permanent ejection
from the league without prior notice or warning.
11. The decision to eject a player or team
from the league can be made by consensus of all captains, majority vote of all
captains, executive committee decision, or in extreme situations, by the
commissioner alone.
12. The league
website, www.lvcoedsoftball.com, is
the official reference for all documents.
Email is the official means of communication from the league to each
team.
13. All teams
must pay their registration fee prior to the annual captains’ meeting; the
amount is determined annually. The
non-refundable registration fees are used to purchase trophies, tournament and
playoff game balls and fields, playoff umpires, website hosting, etc. Teams not paid in full at (or prior to) the
meeting will lose their place in the league.
Please make checks payable to Lehigh Valley Coed Softball.
14. Teams must acquire the use of a home
field for at least one night per week during the season, preferably Tuesday or
Thursdays. Games will not be scheduled
for other days of the week unless necessary.
First-year teams may exercise a “bye” year in lieu of a field, but will
reimburse the league accordingly.
15. Fields which do
not have a game scheduled may be used by the league for makeup games.
16. Teams will submit a roster by August 1
each year. Roster will include first and
last names as well as any nickname used in a scorebook.
17. The league will supply game balls for
playoff games and the entire tournament.
18. Both captains are responsible for
reporting game results, including the score and number of half innings played,
by email, web, text message or phone within 24 hours, to the captain selected at the captains’ meeting.
19. The home team captain must report
cancellations and postponements. The
league will reschedule all cancellations and postponements. In extreme cases it may not be possible to
reschedule all makeup games. It is also
possible makeup games may be rescheduled at a different field.
20. Team members must be at least 18 years
of age. No one under 18 may play at any
time.
21. Players MUST read and understand the
league bylaws prior to the start of the season.
22. Players play at their own risk and are
responsible for acquiring their own insurance coverage.
23. To be eligible for the playoffs or
league tournament, a player must appear on the team roster, and must have
batted in one-third of all scheduled regular season games, rounded down to the
nearest whole number. Post-season games,
including tiebreaker games, do not count.
Exceptions to this eligibility rule can be made for hardship reasons
with approval of the commissioner and 3 other team captains. Challenges to player eligibility require proof
of identity and a scorebook which clearly shows a sufficient number of games
played. The burden of proof is on the
player/team being questioned. Other team
captains may be consulted if necessary, and their input may be considered in
making a final decision.
24. Players from one team may not play for
another team, except in the case where a team is short players and both
captain’s agree.
25. To be eligible for playoffs,
tiebreakers, or league tournament, a team cannot forfeit more than 3 games in
the regular season. A team that forfeits
more than 3 regular season games will finish in last place regardless of its
record and will not be entitled to a refund of any kind.
26. Metal spikes are prohibited. If you wear metal spikes during the game, you
will be immediately ejected and cannot play for the remainder of the game. Captains must report offenses to the league
immediately. Subsequent offenses by a
single player in a season will result in the team’s forfeiture of affected
games.
27. FIGHTING IS PROHIBITED. Any player
involved in a fight will be ejected from the current game and suspended for: one
game for the first offense, remainder of the season and the tournament for the
second offense, permanently banned from the league for the third offense
28. No collisions are allowed on the base
paths. Fielders
may not make fake tags or otherwise trick the runner into thinking they have
the ball.
29. No smoking or alcohol shall be in the
field of play, which includes foul territory, coach’s boxes, and anywhere else
a ball would be considered “in play”.
30. All games will start at 6:30 PM. There
is NO grace period. Both teams must
share time available for batting and fielding practice prior to the game.
31. Game postponements must be made prior
to 3:00 p.m. on game day by the captains involved. If the weather or field conditions are
questionable, both teams must assume the game can be played as scheduled,
report to the field, and make a decision at game time.
32. Games can only be postponed if the
field is unplayable or unusable due to weather or other uncontrollable
circumstances, including the presence of lightning. Games postponed for other reasons will result
in a forfeit loss to one or both teams depending on the circumstances and will
not be rescheduled. Games cannot be postponed
because the temperature is too hot or too cold.
33. In games with official umpires, if
captains ask the umpires to allow a game to continue after the umpires “call” a
game for darkness, rain, or other reasons, players acknowledge they play at
their own risk and by continuing to play, waive any claims against the league
and the umpires.
34. The league will schedule all makeup
games. The home team captain must report
cancellations and postponements. Both team
captains must report final game scores and number of innings played.
35. Games which cannot be finished due to
weather, darkness, or other circumstances will be called complete or replayed
as per the ASA rules, but with two exceptions: continuations of incomplete
games begin immediately following the last complete inning, and the roster can
be different than the original game.
36. The field uses 60 foot base
paths. Field setup is as follows: front edge of pitching rubber is 50 feet from
the back point of home plate; the back edges of first and third bases are 60
feet from the back point of home plate.
The back corner of second base is roughly 84 feet 11 inches from home
plate. A coed line in the outfield is 150
feet from home plate. The coed line
should be marked with cones, chalk, or paint, on at least five points—one on
each foul line, and at least three points inside the foul lines.
37. A “double first base” is
required. The orange portion of the base
will occupy foul territory, while the white portion of the base will occupy
fair territory.
38. Bases must be fastened securely with
equipment in reasonable working condition.
39. Home team supplies bases, foul line
markers, home plate mat, home plate, pitching rubber, and coed outfield line
markers. Home team must also provide the
game ball, which must be a new, restricted-flight,
Dudley SB 12 L RF softball,
slow pitch (.44 COR) version, model 4A-137Y, 12 inch,
yellow leather cover, red stitch, cork center,
.44 COR, 375 Compression. For
home teams that do not have their own field, the team “owning” the field will
supply the equipment, if necessary, but not the game ball. It is the home team’s responsibility to
repair major damage to a field prior to game time, but both teams shall share
general field prep equally. NOTE:
For 2012, teams are allowed to use up existing supplies of the white version of
this ball.
40. EACH
TEAM MUST FIELD TEN (10) PLAYERS, WITH AT LEAST THREE (3) WOMEN.
A minimum of eight (8) players, including two (2) women, is required to
start a game. If a team is short
players, there are three options: Play short, if possible, until additional
players arrive, Accept players from the opposing team, at the opposing
captain’s discretion, Forfeit the game
41. Any team consistently not playing
three (3) women may be subject to suspension or ejection from the league. If a team forfeits, captains can choose to
scrimmage.
42. Players arriving after a game starts
cannot begin to play until the next top of an inning.
43. Teams starting a game with 8 or 9
players can only play 8 or 9 fielders respectively and must provide their own
catcher.
44. A 15-run mercy rule after 5 innings
(4½ if home team winning) applies to all regular season games and all regular
tournament games. The mercy rule does
not apply during season playoffs or tournament playoffs.
45. Umpires are
responsible for making ALL calls. First
base coach calls plays at first base and second base. Third base coach calls plays at third base
and second. A person supplied by the
batting team will umpire and call balls, strikes, fouls and home plate from
behind the batter. Captains can and
should overrule obviously errant calls made by their own umpires.
46. There will be no arguing any calls; a close
call must go to the batter or runner.
47. Only regular
season games and regular tournament games are self-umpired. The league will supply outside umpires for
playoff games and for the tournament semi-finals and finals. 1 umpire will be provided for semi-final
rounds, and 2 umpires for finals.
48. Required slow pitch will have a
minimum arc of six (6) feet and a maximum arc of twelve (12) feet (height above
ground at home plate). If a pitch does
not meet the above height restrictions, the umpire will call “ILLEGAL”. The pitch will count as a ball. If the batter swings anyway, it’s a live
ball, whether it is a strike, foul or fair.
49. Pitchers must have one foot touching
the rubber when the pitch is released from the hand.
50. A ball and
strike will be determined by using a regulation size mat, which will be placed
behind home plate. If the ball hits the mat or home plate it is a strike; if
the ball does not hit the mat or home plate, it is a ball. A ball that hits the black angled edge of the
home plate is a strike. The mat must be
regulation size, but can be made of variety of materials. A close call will go to the batter, but will
be determined by the umpire.
51. Each inning is limited to two (2)
walks without regard to who is pitching.
After the second walk, the umpire will stop counting balls after ball
three.
52. If a pitcher chooses to intentionally
walk a batter, the pitcher can inform the batter to proceed to the base. The pitcher is not required to pitch to the
batter. Intentional walks count towards
the 2-walk-per-inning limit.
53. The only bats which may be used are
those with an ASA certification dated 2000 or 2004, and are not on the ASA
Illegal Bats list. All unmodified, solid
wood bats are allowed. Bats that are not
marked or cannot be verified to comply may only be used at the discretion of
the opposing coach.
54. Batting line-ups must contain at least
10 players. To encourage participation,
there is no maximum number for line-ups.
55. Free same gender substitution is
allowed, however, someone removed from the lineup cannot be reinserted into the
lineup until his/her old batting position has had at least 1 at bat. No more than 7 men can bat in a row.
56. Batters start with a 0-0 count in all
games except tournament.
57. There are no foul-outs, except for
bunting a foul with two strikes already.
58. There is no home run limit.
59. Throwing the bat is prohibited. If a player throws their bat while batting,
they will receive a warning. Subsequent
offenses will cause the batter to be called out and the play ruled dead.
60. Women are allowed to bunt. Bunting foul with 2 strikes is a strike
out. Once a batter shows a bunt during a
pitch, the batter must either bunt that pitch or take that pitch; the batter
cannot fake a bunt and then swing away during the same pitch. If a batter fakes a bunt and then swings,
regardless of whether they hit or miss the pitch, the fielding team has the
option of keeping the play as is or calling the pitch a strike, which would
cause a strikeout if two strikes already.
61. If a bunted ball, untouched by a fielder,
hits the batter outside of the batter’s box and in fair territory, she’s
out. If a bunted ball, untouched by a
fielder, hits the batter outside of the batter’s box and in foul territory, a
foul is called and, if applicable, is counted as a third strike.
62. The coed outfield line is placed 150’
from home plate. Three of the four
outfielders must remain behind the coed line (the side opposite home plate) until
the ball is hit. If a team is playing
short and has less than four outfielders, all the outfielders must remain
behind the coed line.
63. The batting team monitors this line
for violations. If less than three
outfielders are behind the line when the ball is hit, the batting team can
choose to take the play as it ended, or award the batter first base
automatically. The one player who is
allowed to be in front of the coed line before contact does not have to reveal
themselves in advance; in other words, they can cross the line while the pitch
is in the air. If a team takes an
automatic first base award following a violation, the effect is like that of an
intentional walk.
64. A player who bats does not have to
play the field. Any player who plays at
least one pitch in the field must bat at least once, unless extenuating
circumstances prevail.
65. Teams starting a game with 8 or 9
players can only have 8 or 9 batters respectively in the line-up.
66. Teams starting a game with only 2
women will add an additional batting position for the third woman. Until the third woman arrives, a team has
three options: one women bats twice in the line-up, two women alternate in the
third spot, the batting team can take an automatic out in the third spot
67. Teams starting a game with 8 or 9
players can add players arriving late to the bottom of the batting line-up
(except in the case where a third woman arrives late and fills the additional
position already created in the batting line-up,) provided all other bylaws and
rules are followed.
68. Teams starting a game with 10 or more
players can add players arriving late to the bottom of the batting line-up,
provided all other bylaws and rules are followed.
69. If a team loses a player and cannot
fill the batting position, the team may shrink (contract) the batting lineup up
to the point at which a game would be forfeited.
70. No leaving the base before the ball is
hit. Each team will receive one warning for leaving the base early the first
time; only one warning can be given to a team on a single pitch. After that warning, any runner leaving the
base before contact will be called “Out”; more than one player can be called
out on a single pitch. Any umpire on the
field can make this call. This offense
can only occur from the time the pitcher is ready to begin the delivery of the
pitch, until either the ball touches the bat or the ball hits the ground.
71. Runners approaching bases, including
home plate, are not required to slide.
If a runner chooses to slide they must slide as safely as possible. If a runner chooses not to slide, they must
get out of the fielders’ way as soon as possible when it is clear they are
out. The intent of this rule is to
prevent injury. Collisions or sliding which in any way endangers a fielder will not be
tolerated. When a runner intentionally
collides with a fielder or slides dangerously, a warning will be issued to the
team. Any subsequent offense by any
player on that team will be an out.
Flagrant or intentional acts will result in ejection from the game and
may involve being suspended from future games.
72. Fielders must never block bases,
including home plate. Fielders may
straddle, stand aside of, or stand behind, the bases, including home plate, but
must give the runner a clear path to the base.
73. Same-gender pinch running is allowed
for any reason. For female runners, any
female on the team can pinch run. For male
runners, the pinch runner will be the last male to have made an out, or in the
event that person cannot run, then it will be the male farthest away in the
batting lineup.
74. These tiebreakers apply to the standings,
playoffs, and seeding for the tournament.
The tournament has its own tiebreakers defined.
75. When comparing records among tied
teams, the best won-lost-tied percentage is used. Tie games count as one-half win and one-half
loss.
76. If regular season games that would be
counted in a head-to-head tiebreaker have not been played, then the tiebreaker
is applied only if the results of such games would not change the outcome of
the tiebreaker. If, however, the results
of such games could change the outcome of a head-to-head tiebreaker, then skip
the tiebreaker step and proceed to the next step.
77. Runs Allowed per Defensive Inning
Ratio defined: (a) the total number of runs given up by that team in applicable
games, divided by the number of half-innings played on defense by that team in
applicable games. (b) any part of a half-inning played
on defense counts as a complete half-inning for the purposes of this
tiebreaker. (c) games which are forfeit at any time
before a game can be considered complete do not count in this tiebreaker. (d) games which are forfeit but are complete by regulation will
count in this tiebreaker.
78. Tiebreaker 1. TIEBREAKER FOR 2 TEAMS: 1a:
The team with the best head-to-head record advances. 1b: The team with the
lowest Runs Allowed per Inning Ratio for the entire season advances. 1c: Flip a
coin.
79. Tiebreaker 2. TIEBREAKER FOR 3 OR MORE
TEAMS: 2a: The team with the best combined head-to-head record among tied teams
advances. If 2 teams have the same best
combined head-to-head record, they advance and start at 1a. If 3+ teams have the same best combined
head-to-head record, eliminate all others and repeat 2a. If you have 3+ and can no longer eliminate
teams, advance to 2b. 2b: The team with the lowest Runs Allowed per Inning
Ratio for the entire season advances; remaining teams start over. If 2 teams have the same best ratio, they
advance and start at 1a; remaining teams start over. If 3+ teams have the same best ratio, eliminate
all others and repeat 2a. If you have 3+
and can no longer eliminate teams, advance to 2c. 2c: Draw straws for one
winner. Remaining tied teams start
tiebreakers over.
80. Playoff games begin at 6:00 PM.
81. The playoffs are a seeded,
single-elimination event. Playoff
seeding is applied only after the playoff teams are conclusively determined. When comparing records among teams, the best
won-lost-tied percentage is used. Tie
games count as one-half win and one-half loss.
82. The semi-final playoff games will be
setup as follows:
82.1. The first (highest) seed plays the fourth seed.
82.2. The second seed plays the third seed.
82.3. Highest seeds are home teams.
83. The league championship game will be
setup as follows: The higher seed team is the home team.
84. The format and rules for the League’s
Annual Tournament are published on the League’s website, www.lvcoedsoftball.com, as soon as
the logistics are confirmed. Approval of
these bylaws indicates general, advance acceptance of the tournament format and
rules as discussed during the captain’s meeting. In the event of conflicts between other
versions of the tournament rules, the version on the league website shall be
the sole authority.
85. The tournament is a rain or shine
event. All teams must be prepared to
play at all times.
86.
©2002-2010 Lehigh Valley Coed Softball. All Rights Reserved.
cma